ajout de la prefab CompletedQUest et du script QUestHistory. Modification dans les script (BaseMonobehaviour => BaseMonoBheaviour)

This commit is contained in:
mrtoine 2025-10-13 08:42:08 +02:00
parent 3ba8dad4a2
commit 9143f3c50d
52 changed files with 1438 additions and 724 deletions

View file

@ -5,7 +5,7 @@ using UnityEngine;
namespace MenuSystem.Runtime.LoadGame
{
public class LoadGame : BaseMonobehaviour
public class LoadGame : BaseMonoBehaviour
{
#region Publics

View file

@ -5,7 +5,7 @@ using UnityEngine.UI;
namespace MenuSystem.Runtime
{
public class MenuManager : BaseMonobehaviour
public class MenuManager : BaseMonoBehaviour
{
#region Publics

View file

@ -10,7 +10,7 @@ using UnityEngine;
namespace MenuSystem.Runtime
{
public class NewGame : BaseMonobehaviour
public class NewGame : BaseMonoBehaviour
{
#region Publics

View file

@ -5,7 +5,7 @@ using Cursor = UnityEngine.Cursor;
namespace MenuSystem.Runtime
{
public class PauseMenu : BaseMonobehaviour
public class PauseMenu : BaseMonoBehaviour
{
#region Publics

View file

@ -3,7 +3,7 @@ using UnityEngine;
namespace MenuSystem.Runtime.Settings
{
public class AudioMenuModule : BaseMonobehaviour, IMenuModule
public class AudioMenuModule : BaseMonoBehaviour, IMenuModule
{
#region Publics

View file

@ -5,7 +5,7 @@ using UnityEngine.UI;
namespace MenuSystem.Runtime
{
public class SettingsMenu : BaseMonobehaviour
public class SettingsMenu : BaseMonoBehaviour
{
#region Publics

View file

@ -7,7 +7,7 @@ using UnityEngine;
namespace MenuSystem.Runtime.TitleScreen
{
public class TitleScreen : BaseMonobehaviour
public class TitleScreen : BaseMonoBehaviour
{
#region Publics