GuildTycoon/Assets/_/Features/MenuSystem/Runtime/Settings/SettingsMenu.cs

56 lines
869 B
C#

using Core.Runtime;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace MenuSystem.Runtime
{
public class SettingsMenu : BaseMonoBehaviour
{
#region Publics
//
#endregion
#region Unity API
private void Start()
{
if (_settingsPanel)
{
foreach (var btn in _settingsPanel.GetComponentsInChildren<TMP_Text>())
{
btn.text = LocalizationSystem.Instance.GetLocalizedText(btn.text);
}
}
}
#endregion
#region Main Methods
//
#endregion
#region Utils
/* Fonctions privées utiles */
#endregion
#region Privates and Protected
[SerializeField] private GameObject _settingsPanel;
#endregion
}
}