57 lines
783 B
C#
57 lines
783 B
C#
using System;
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using Core.Runtime;
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using EventSystem.Runtime;
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using UnityEngine;
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namespace GameUI.Runtime
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{
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public class BasePanel : BaseMonobehaviour
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{
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#region Publics
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//
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#endregion
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#region Unity API
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void Start()
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{
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PanelSignals.OnRefresh += Refresh;
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}
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void OnDestroy()
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{
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PanelSignals.OnRefresh -= Refresh;
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}
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#endregion
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#region Main Methods
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public void Refresh(string panelName)
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{
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// Debug supprimé
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}
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#endregion
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#region Utils
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/* Fonctions privées utiles */
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#endregion
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#region Privates and Protected
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// Variables privées
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#endregion
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}
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}
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