GuildTycoon/Assets/_/Features/Tests/Runtime/AutoLoaderGame.cs
2025-09-06 23:56:47 +02:00

51 lines
689 B
C#

using Core.Runtime;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace TestFacts.Runtime
{
public class AutoLoaderGame : BaseMonobehaviour
{
#region Publics
//
#endregion
#region Unity API
void Awake()
{
if (GameManager.Instance == null)
{
SceneManager.LoadScene("TitleScreen");
}
}
#endregion
#region Main Methods
//
#endregion
#region Utils
/* Fonctions privées utiles */
#endregion
#region Privates and Protected
// Variables privées
#endregion
}
}