using Core.Runtime; using UnityEngine; using UnityEngine.SceneManagement; namespace TestFacts.Runtime { public class AutoLoaderGame : BaseMonobehaviour { #region Publics // #endregion #region Unity API void Awake() { if (GameManager.Instance == null) { SceneManager.LoadScene("TitleScreen"); } } #endregion #region Main Methods // #endregion #region Utils /* Fonctions privées utiles */ #endregion #region Privates and Protected // Variables privées #endregion } }