GuildTycoon/Assets/_/Features/UI/Runtime/Quests/Events/QuestLogUI.cs
2025-09-30 19:22:13 +02:00

52 lines
884 B
C#

using Core.Runtime;
using TMPro;
using UnityEngine;
namespace GameUI.Runtime.Events
{
public class QuestLogUI : BaseMonobehaviour
{
#region Publics
//
#endregion
#region Unity API
//
#endregion
#region Main Methods
public void setDatas(int time, string description)
{
_timeLogLabel.text = $"{time.ToString()} secs.";
description = $"{LocalizationSystem.Instance.GetLocalizedText(description)}";
_descriptionLogLabel.text = description;
}
#endregion
#region Utils
/* Fonctions privées utiles */
#endregion
#region Privates and Protected
// Variables privées
[SerializeField] TMP_Text _timeLogLabel;
[SerializeField] TMP_Text _descriptionLogLabel;
#endregion
}
}