GuildTycoon/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs
2025-09-06 23:56:47 +02:00

12 lines
299 B
C#

using UnityEngine;
namespace Item.Runtime
{
[CreateAssetMenu(fileName = "New Item Definition", menuName = "Guild Tycoon/Items/Generation", order = 0)]
public class ItemDefinitionSO : ScriptableObject
{
[SerializeField] Item _data;
public string DisplayNameKey;
}
}