GuildTycoon/Assets/_/Features/UI/Runtime/InventoryPanel.cs
2025-09-06 23:56:47 +02:00

22 lines
423 B
C#

using Core.Runtime;
using TMPro;
using UnityEngine;
namespace GameUI.Runtime
{
public class InventoryPanel : BaseMonobehaviour
{
#region Unity API
private void Start()
{
foreach (var txt in GetComponentsInChildren<TMP_Text>())
{
txt.text = LocalizationSystem.Instance.GetLocalizedText(txt.text);
}
}
#endregion
}
}