GuildTycoon/Assets/_/Features/UI/Runtime/BasePanel.cs
2025-09-06 23:56:47 +02:00

57 lines
783 B
C#

using System;
using Core.Runtime;
using EventSystem.Runtime;
using UnityEngine;
namespace GameUI.Runtime
{
public class BasePanel : BaseMonobehaviour
{
#region Publics
//
#endregion
#region Unity API
void Start()
{
PanelSignals.OnRefresh += Refresh;
}
void OnDestroy()
{
PanelSignals.OnRefresh -= Refresh;
}
#endregion
#region Main Methods
public void Refresh(string panelName)
{
// Debug supprimé
}
#endregion
#region Utils
/* Fonctions privées utiles */
#endregion
#region Privates and Protected
// Variables privées
#endregion
}
}