13 lines
354 B
C#
13 lines
354 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Quests.Runtime
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{
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[CreateAssetMenu(fileName = "QuestEventPack", menuName = "Guild Tycoon/Quests/EventPack", order = 0)]
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public class QuestEventPackSO : ScriptableObject
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{
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public List<QuestEventSO> availableEvents;
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public int maxEventsToPick = 2;
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}
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}
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