GuildTycoon/Assets/_/Features/UI/Runtime/Quests/InteractionQuestCard.cs

31 lines
673 B
C#

using System;
using System.Collections.Generic;
using Core.Runtime;
using EventSystem.Runtime;
using Quest.Runtime;
using Quests.Runtime;
using UnityEngine;
namespace GameUI.Runtime
{
public class InteractionQuestCard : BaseMonoBehaviour
{
[SerializeField] QuestFactoryDatabase _questDatabase;
QuestClass _quest;
public void SetQuest(QuestClass quest)
{
_quest = quest;
}
public void OnClick()
{
if (_quest != null)
{
QuestManager.Instance.CurrentQuest = _quest;
QuestSignals.RaiseInfoQuestPanel(_quest);
}
}
}
}