GuildTycoon/Assets/_/Features/Player/Runtime/PlayerClass.cs
2025-09-06 23:56:47 +02:00

49 lines
1.1 KiB
C#

namespace Player.Runtime
{
public class PlayerClass
{
public string GuildName
{
get { return _guildName; }
set { _guildName = value; }
}
public int GuildLevel
{
get { return _guildLevel; }
set { _guildLevel = value; }
}
public int Money
{
get { return _money; }
set { _money = value; }
}
public int AdventurersMax
{
get { return _adventurersMax; }
set { _adventurersMax = value; }
}
public int AdventurersCount
{
get { return _adventurersCount; }
set { _adventurersCount = value; }
}
string _guildName;
int _guildLevel;
int _money;
int _adventurersMax;
int _adventurersCount;
public PlayerClass(string guildName, int guildLevel, int money, int adventurersMax)
{
_guildName = guildName.Trim();
_guildLevel = guildLevel;
_money = money;
_adventurersMax = adventurersMax;
}
}
}