using System; using System.Collections.Generic; namespace Quests.Runtime { [Serializable] public class QuestSummary { QuestClass _quest; List _events; public QuestClass Quest { get { return _quest; } set { _quest = value; } } public List Events { get { return _events; } set { _events = value; } } public QuestSummary(QuestClass quest, List events) { _quest = quest; _events = events; } } }