tentative de correction de bug, a finir.

This commit is contained in:
mrtoine 2025-10-10 17:57:49 +02:00
parent b1051f30b2
commit 9f2e4c1063
10 changed files with 26 additions and 15242 deletions

View file

@ -219,7 +219,7 @@ namespace Quests.Runtime
{
_activeQuests.Add(quest);
}
List<QuestClass> saveQuests = GetFact<List<QuestClass>>("quests");
List<QuestClass> saveQuests = GetFact<List<QuestClass>>(("accepted_quests"));
foreach (var saveQuest in saveQuests)
{
if (saveQuest.Name == quest.Name)
@ -254,7 +254,7 @@ namespace Quests.Runtime
_activeQuests.RemoveAll(q => q.Name == quest.Name);
_completedQuests.Add(quest);
List<QuestClass> quests = GetFact<List<QuestClass>>("quests");
List<QuestClass> quests = GetFact<List<QuestClass>>(("accepted_quests"));
QuestClass questToUpdate = quests.FirstOrDefault(q => q.ID == quest.ID);
if (questToUpdate != null)
{

View file

@ -2,9 +2,9 @@ namespace Quests.Runtime
{
public enum QuestStateEnum
{
Disponible,
Accepted,
InProgress,
Completed,
Disponible = 0,
Accepted = 1,
InProgress = 2,
Completed = 3,
}
}