ajout de la prefab CompletedQUest et du script QUestHistory. Modification dans les script (BaseMonobehaviour => BaseMonoBheaviour)

This commit is contained in:
mrtoine 2025-10-13 08:42:08 +02:00
parent 3ba8dad4a2
commit 9143f3c50d
52 changed files with 1438 additions and 724 deletions

View file

@ -6,7 +6,7 @@ using UnityEngine;
namespace GameUI.Runtime.Events
{
public class EventsDisplayUI : BaseMonobehaviour
public class EventsDisplayUI : BaseMonoBehaviour
{
#region Publics

View file

@ -4,7 +4,7 @@ using UnityEngine;
namespace GameUI.Runtime.Events
{
public class QuestLogUI : BaseMonobehaviour
public class QuestLogUI : BaseMonoBehaviour
{
#region Publics

View file

@ -7,7 +7,7 @@ using UnityEngine;
namespace GameUI.Runtime.Events
{
public class QuestLogsListUI : BaseMonobehaviour
public class QuestLogsListUI : BaseMonoBehaviour
{
#region Publics

View file

@ -14,7 +14,7 @@ using UnityEngine.UI;
namespace GameUI.Runtime
{
public class InfoQuestPanel : BaseMonobehaviour
public class InfoQuestPanel : BaseMonoBehaviour
{
#region Publics
[Header("UI Text Elements")]

View file

@ -8,7 +8,7 @@ using UnityEngine;
namespace GameUI.Runtime
{
public class InteractionQuestCard : BaseMonobehaviour
public class InteractionQuestCard : BaseMonoBehaviour
{
[SerializeField] QuestFactoryDatabase _questDatabase;

View file

@ -9,7 +9,7 @@ using UnityEngine;
namespace GameUI.Runtime
{
public class QuestCardUI : BaseMonobehaviour
public class QuestCardUI : BaseMonoBehaviour
{
#region Publics

View file

@ -5,7 +5,7 @@ using UnityEngine;
namespace GameUI.Runtime
{
public class QuestMini : BaseMonobehaviour
public class QuestMini : BaseMonoBehaviour
{
#region Publics

View file

@ -6,7 +6,7 @@ using UnityEngine;
namespace GameUI.Runtime
{
public class QuestUIController : BaseMonobehaviour
public class QuestUIController : BaseMonoBehaviour
{
#region Publics

View file

@ -9,7 +9,7 @@ using UnityEngine;
namespace GameUI.Runtime
{
public class QuestsBoardPanel : BaseMonobehaviour
public class QuestsBoardPanel : BaseMonoBehaviour
{
#region Unity API

View file

@ -10,7 +10,7 @@ using UnityEngine.Serialization;
namespace GameUI.Runtime
{
public class QuestsPanel : BaseMonobehaviour
public class QuestsPanel : BaseMonoBehaviour
{
#region Publics