ajout de la prefab CompletedQUest et du script QUestHistory. Modification dans les script (BaseMonobehaviour => BaseMonoBheaviour)

This commit is contained in:
mrtoine 2025-10-13 08:42:08 +02:00
parent 3ba8dad4a2
commit 9143f3c50d
52 changed files with 1438 additions and 724 deletions

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@ -0,0 +1,44 @@
using Core.Runtime;
using UnityEngine;
namespace Quests.Runtime
{
public class QuestHistory : BaseMonoBehaviour
{
#region Publics
//
#endregion
#region Unity API
//
#endregion
#region Main Methods
//
#endregion
#region Utils
/* Fonctions privées utiles */
#endregion
#region Privates and Protected
[SerializeField] TextMesh _historyContent;
#endregion
}
}

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@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a360a2299eba4e078acfa47eac0464e3
timeCreated: 1760204281

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@ -5,7 +5,7 @@ using UnityEngine;
namespace Quests.Runtime._.Features.Quests
{
public class QuestInitializer : BaseMonobehaviour
public class QuestInitializer : BaseMonoBehaviour
{
void Awake()
{

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@ -10,7 +10,7 @@ using Random = UnityEngine.Random;
namespace Quests.Runtime
{
public class QuestManager : BaseMonobehaviour
public class QuestManager : BaseMonoBehaviour
{
#region Singleton