diff --git a/Assets/_/Features/Adventurers.meta b/Assets/_/Features/Adventurers.meta deleted file mode 100644 index 00055435..00000000 --- a/Assets/_/Features/Adventurers.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c1584711ee7174b37838a0fd28e8e28e -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Adventurers/Runtime.meta b/Assets/_/Features/Adventurers/Runtime.meta deleted file mode 100644 index 6c6bad35..00000000 --- a/Assets/_/Features/Adventurers/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8ec7f67c68b3d4cc2a0d89d90062a79f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef b/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef deleted file mode 100644 index 854b65b2..00000000 --- a/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef +++ /dev/null @@ -1,17 +0,0 @@ -{ - "name": "Adventurer.Runtime", - "rootNamespace": "Adventurer.Runtime", - "references": [ - "GUID:2ca720bbf8aa349608caa5ce4acaa603", - "GUID:6055be8ebefd69e48b49212b09b47b2f" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef.meta b/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef.meta deleted file mode 100644 index 3b0fbf93..00000000 --- a/Assets/_/Features/Adventurers/Runtime/Adventurer.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: d01b71ecbce444a299cc1623f29e9d35 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs b/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs deleted file mode 100644 index 9f807609..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs +++ /dev/null @@ -1,211 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; - -namespace Adventurer.Runtime -{ - public class AdventurerClass - { - - #region Getters and Setters - - public Guid ID - { - get { return _id; } - } - - public string Name - { - get { return _name; } - set { _name = value; } - } - - public AdventurerClassEnum AdventurerClassEnum - { - get { return _adventurerClassEnum; } - } - - public int Level - { - get { return _level; } - set { _level = value; } - } - - public int Experience - { - get { return _experience; } - set { _experience = value; } - } - - public int Health - { - get { return _health; } - set { _health = value; } - } - - public int MaxHealth - { - get { return _maxHealth; } - set { _maxHealth = value; } - } - - public int Strength - { - get { return _strength; } - set { _strength = value; } - } - - public int Defense - { - get { return _defense; } - set { _defense = value; } - } - - public int Intelligence - { - get { return _intelligence; } - set { _intelligence = value; } - } - - public int Agility - { - get { return _agility; } - set { _agility = value; } - } - - public bool IsAvailable - { - get { return _isAvailable; } - set { _isAvailable = value; } - } - - public DateTime RecruitmentDate - { - get { return _recruitmentDate; } - set { _recruitmentDate = value; } - } - - public Dictionary Equipments - { - get { return _equipments; } - set { _equipments = value; } - } - - public Dictionary ModelParts { get; private set; } - - #endregion - - #region Parameters - - Guid _id; - string _name; - AdventurerClassEnum _adventurerClassEnum; - int _level; - int _experience; - - int _health; - int _maxHealth; - - int _strength; - int _defense; - int _intelligence; - int _agility; - - bool _isAvailable; - DateTime _recruitmentDate; - Dictionary _equipments; - - #endregion - - #region Constructor - - public AdventurerClass(Guid id, string name, AdventurerClassEnum adventurerClassEnum, int level, int experience, - int strength, int defense, - int intelligence, int agility, Dictionary modelParts, DateTime RecruitmentDate = default(DateTime)) - { - _id = id; - _name = name; - _adventurerClassEnum = adventurerClassEnum; - _level = level; - _experience = experience; - _strength = strength; - _defense = defense; - _intelligence = intelligence; - _agility = agility; - ModelParts = modelParts; - _recruitmentDate = RecruitmentDate; - _isAvailable = true; - _equipments = new Dictionary(); - - // Calcule de la vie Max - _maxHealth = CalculateMaxHp(); - //Debug.Log($">>>>>>> {_name }[{_adventurerClassEnum}] | Niveau {_level} | {_experience} exp | {_strength} force | {_defense} def | {_agility} agi | {_intelligence} int | {_maxHealth} Hp Max <<<<<<<<<"); - } - - #endregion - - #region Methods - - public void SendOnMission() - { - _isAvailable = false; - } - - public void ReturnFromMission() - { - _isAvailable = true; - } - - public void ReceiveXP(int xp) - { - _experience += xp; - } - - private void TryLevelUp() - { - int requiredXP = _level * 100; - if (_experience >= requiredXP) - { - _level++; - _experience -= requiredXP; - } - } - - int CalculateMaxHp() - { - float classMultiplier = GetClassMultiplier(); - return Mathf.RoundToInt((_strength + _defense + _level * 2) * classMultiplier); - } - - private float GetClassMultiplier() - { - switch (_adventurerClassEnum) - { - case AdventurerClassEnum.Barbarian: return 1.5f; - case AdventurerClassEnum.Warrior: return 1.3f; - case AdventurerClassEnum.Paladin: return 1.2f; - case AdventurerClassEnum.Archer: return 1.0f; - case AdventurerClassEnum.Thief: return 0.9f; - case AdventurerClassEnum.Priest: return 0.8f; - default: return 1.0f; - } - } - - public void TakeDamage(int effectValue) - { - Debug.Log($"Taking damage: {effectValue}"); - } - - public void Heal(int effectValue) - { - throw new NotImplementedException(); - } - - public void ApplyBuff(int effectValue) - { - throw new NotImplementedException(); - } - - #endregion - } -} diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs.meta b/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs.meta deleted file mode 100644 index 83a1c72b..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerClass.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: e46147717be340f99310b7ca71940eb1 -timeCreated: 1753475759 \ No newline at end of file diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs b/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs deleted file mode 100644 index 4ae30944..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs +++ /dev/null @@ -1,13 +0,0 @@ -namespace Adventurer.Runtime -{ - public enum AdventurerClassEnum - { - Thief, - Warrior, - Archer, - Paladin, - Priest, - Mage, - Barbarian, - } -} diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs.meta b/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs.meta deleted file mode 100644 index ea3adf98..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerClassEnum.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 54b4d05cd4924762ab71f0aa436dfa0c -timeCreated: 1753475959 \ No newline at end of file diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs b/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs deleted file mode 100644 index 3dca134b..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs +++ /dev/null @@ -1,99 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; -using Random = UnityEngine.Random; - -namespace Adventurer.Runtime -{ - [CreateAssetMenu(fileName = "AdventurerClass Factory", menuName = "Guild Tycoon/Adventurers/Factory", order = 0)] - public class AdventurerFactorySO : ScriptableObject - { - public List m_names; - public List m_classes; - public int m_baseLevel; - public int m_minStat; - public int m_maxStat; - - public AdventurerClass CreateAdventurer() - { - string name = m_names[Random.Range(0, m_names.Count)]; - AdventurerClassEnum chosenClassEnum = m_classes[Random.Range(0, m_classes.Count)]; - - int level = m_baseLevel; - int xp = 0; - - int strength = 0; - int defense = 0; - int agility = 0; - int intelligence = 0; - - switch (chosenClassEnum) - { - case AdventurerClassEnum.Warrior: - strength = Random.Range(14, 20); - defense = Random.Range(10, 16); - agility = Random.Range(6, 14); - intelligence = Random.Range(4, 8); - break; - case AdventurerClassEnum.Mage: - strength = Random.Range(4, 8); - defense = Random.Range(6, 10); - agility = Random.Range(6, 10); - intelligence = Random.Range(14, 20); - break; - case AdventurerClassEnum.Archer: - strength = Random.Range(4, 8); - defense = Random.Range(6, 10); - agility = Random.Range(14, 20); - intelligence = Random.Range(4, 8); - break; - case AdventurerClassEnum.Paladin: - strength = Random.Range(10, 14); - defense = Random.Range(14, 20); - agility = Random.Range(4, 8); - intelligence = Random.Range(8, 12); - break; - case AdventurerClassEnum.Priest: - strength = Random.Range(6, 10); - defense = Random.Range(8, 12); - agility = Random.Range(8, 12); - intelligence = Random.Range(14, 20); - break; - case AdventurerClassEnum.Thief: - strength = Random.Range(8, 14); - defense = Random.Range(8, 12); - agility = Random.Range(14, 20); - intelligence = Random.Range(4, 8); - break; - case AdventurerClassEnum.Barbarian: - strength = Random.Range(16, 20); - defense = Random.Range(10, 14); - agility = Random.Range(6, 10); - intelligence = Random.Range(2, 6); - break; - default: - // Classe non gérée - break; - } - - var modelParts = new Dictionary(); - modelParts["Ears"] = $"EARS/Ears Type {Random.Range(1, 2)}"; - modelParts["Eyebrows"] = $"EYEBROWS/Eyebrow Type {Random.Range(1, 5)} Color {Random.Range(1, 5)}"; - modelParts["Eyes"] = $"EYES/Eyes Type {Random.Range(1, 5)} Color {Random.Range(1, 5)}"; - modelParts["Face Hair"] = $"FACE HAIRS/Face Hair Type {Random.Range(1, 5)} Color {Random.Range(1, 5)}"; - modelParts["Hair"] = $"HAIRS/Hair Type {Random.Range(1, 5)} Color {Random.Range(1, 5)}"; - modelParts["Nose"] = $"NOSES/Nose Type {Random.Range(1, 5)}"; - - modelParts["Feet Armor"] = $"FEETS/Feet Armor Type {Random.Range(1, 5)} Color {Random.Range(1, 3)}"; - modelParts["Legs Armor"] = $"LEGS/Legs Armor Type {Random.Range(1, 5)} Color {Random.Range(1, 3)}"; - modelParts["Belts Armor"] = $"BELTS/Belts Armor Type {Random.Range(1, 6)} Color {Random.Range(1, 3)}"; - modelParts["Arm Armor"] = $"ARMORS/Arm Armor Type {Random.Range(1, 5)} Color {Random.Range(1, 3)}"; - modelParts["Chest Armor"] = $"CHESTS/Chest Armor Type {Random.Range(1, 5)} Color {Random.Range(1, 3)}"; - modelParts["Head Armor"] = $"HEADS/Head Armor Type {Random.Range(1, 6)} Color {Random.Range(1, 3)}"; - - DateTime now = DateTime.Now; - - return new AdventurerClass(Guid.NewGuid(), name, chosenClassEnum, level, xp, strength, defense, intelligence, agility, modelParts, now); - } - } -} diff --git a/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs.meta b/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs.meta deleted file mode 100644 index d0847e1a..00000000 --- a/Assets/_/Features/Adventurers/Runtime/AdventurerFactorySO.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 4c824ea52e0c4c33bd42fdbb00a0b5a7 -timeCreated: 1753476587 \ No newline at end of file diff --git a/Assets/_/Features/AudioSystem.meta b/Assets/_/Features/AudioSystem.meta deleted file mode 100644 index 21a3ccae..00000000 --- a/Assets/_/Features/AudioSystem.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 73a43a84340ff44929dfa709cce4bf76 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/AudioSystem/Runtime.meta b/Assets/_/Features/AudioSystem/Runtime.meta deleted file mode 100644 index 966312c2..00000000 --- a/Assets/_/Features/AudioSystem/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 581d807ac8f474e31a0f18f5f4f0ad27 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs b/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs deleted file mode 100644 index e26357ed..00000000 --- a/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs +++ /dev/null @@ -1,168 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using Core.Runtime; -using UnityEngine; -using UnityEngine.Audio; -using UnityEngine.UI; - -namespace AudioSystem.Runtime -{ - public class AudioManager : BaseMonobehaviour - { - - #region Publics - - public static AudioManager Instance { get; private set; } - - public enum AudioChannel - { - Master, - Music, - SFX, - Ambiance - } - - #endregion - - - #region Unity API - - private void Awake() - { - if (Instance != null) - { - Destroy(gameObject); - return; - } - Instance = this; - DontDestroyOnLoad(gameObject); - - _sfxSource = gameObject.AddComponent(); - } - - #endregion - - - #region Main Methods - - public void PlayLevelMusic() - { - if (_levelMusic != null) - { - PlayMusic(_levelMusic, true); - } - } - - public void PlaySFX(AudioClip clip) - { - if(clip == null) return; - _sfxSource.PlayOneShot(clip); - } - - public void PlaySFXByName(string name) - { - AudioClip clip = _sfxLibrary.FirstOrDefault(c => c.name == name); - if (clip != null) - { - PlaySFX(clip); - } - } - - public void PlayMusic(AudioClip clip, bool loop = true) - { - if(clip == null) return; - _musicSource.clip = clip; - _musicSource.loop = loop; - _musicSource.Play(); - } - - public void PlayAmbiance(AudioClip clip, bool loop = true) - { - if(clip == null) return; - _ambianceSource.clip = clip; - _ambianceSource.loop = true; - _ambianceSource.Play(); - } - - public void SetMasterVolume(float value) - { - if (_audioMixer != null) - { - _audioMixer.SetFloat("MasterVolume", Mathf.Log10(Mathf.Clamp(value, 0.0001f, 1)) * 20); - } - } - - public void SetMusicVolume(float value) - { - if (_audioMixer != null) - { - _audioMixer.SetFloat("MusicVolume", Mathf.Log10(Mathf.Clamp(value, 0.0001f, 1)) * 20); - } - } - - public void SetSFXVolume(float value) - { - if (_audioMixer != null) - { - _audioMixer.SetFloat("SFXVolume", Mathf.Log10(Mathf.Clamp(value, 0.0001f, 1)) * 20); - } - } - - public void SetAmbianceVolume(float value) - { - if (_audioMixer != null) - { - _audioMixer.SetFloat("AmbianceVolume", Mathf.Log10(Mathf.Clamp(value, 0.0001f, 1)) * 20); - } - } - - public void BinderVolume(Slider slider, AudioChannel channel) - { - if(slider == null) return; - - switch (channel) - { - case AudioChannel.Master: - slider.onValueChanged.AddListener(SetMasterVolume); - break; - case AudioChannel.Music: - slider.onValueChanged.AddListener(SetMusicVolume); - break; - case AudioChannel.SFX: - slider.onValueChanged.AddListener(SetSFXVolume); - break; - case AudioChannel.Ambiance: - slider.onValueChanged.AddListener(SetAmbianceVolume); - break; - } - } - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - - #endregion - - - #region Privates and Protected - - [Header("Source audio du level")] - [SerializeField] private AudioClip _levelMusic; - - [Header("Audio Sources")] - [SerializeField] private AudioSource _musicSource; - [SerializeField] private AudioSource _ambianceSource; - [SerializeField] private List _sfxLibrary; - - [Header("Mixer (Optional)")] - [SerializeField] private AudioMixer _audioMixer; - - private AudioSource _sfxSource; - - #endregion - } -} - diff --git a/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs.meta b/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs.meta deleted file mode 100644 index 7a008f8f..00000000 --- a/Assets/_/Features/AudioSystem/Runtime/AudioManager.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: bf71e6ed782e4713b95188fa52438cd0 -timeCreated: 1751220977 \ No newline at end of file diff --git a/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs b/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs deleted file mode 100644 index 29339b0b..00000000 --- a/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs +++ /dev/null @@ -1,80 +0,0 @@ -using System; -using UnityEngine.SceneManagement; - -namespace Core.Runtime -{ - public class SceneLoader : BaseMonobehaviour - { - - #region Publics - - public static event Action OnSceneLoaded; - public static string CurrentSceneName => SceneManager.GetActiveScene().name; - public static SceneLoader Instance { get; private set; } - - #endregion - - - #region Unity API - - private void Awake() - { - if (Instance != null) - { - Destroy(gameObject); - return; - } - Instance = this; - DontDestroyOnLoad(gameObject); - - SceneManager.sceneLoaded += HandleSceneLoaded; - } - - void OnDestroy() - { - SceneManager.sceneLoaded -= HandleSceneLoaded; - } - - #endregion - - - #region Main Methods - - public void LoadScene(string sceneName) - { - SceneManager.LoadScene(sceneName); - } - - #endregion - - - #region Utils - - private void HandleSceneLoaded(Scene scene, LoadSceneMode mode) - { - OnSceneLoaded?.Invoke(scene); - } - - private bool SceneExists(string sceneName) - { - for (int i = 0; i < SceneManager.sceneCountInBuildSettings; i++) - { - string path = SceneUtility.GetScenePathByBuildIndex(i); - string name = System.IO.Path.GetFileNameWithoutExtension(path); - if (name == sceneName) - return true; - } - return false; - } - - #endregion - - - #region Privates and Protected - - // - - #endregion - } -} - diff --git a/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs.meta b/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs.meta deleted file mode 100644 index d5ca834a..00000000 --- a/Assets/_/Features/AudioSystem/Runtime/LevelAudioHandler.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: b6d9171f0555419780642bfda5037221 -timeCreated: 1751223652 \ No newline at end of file diff --git a/Assets/_/Features/Cheat.meta b/Assets/_/Features/Cheat.meta deleted file mode 100644 index 493c3796..00000000 --- a/Assets/_/Features/Cheat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7c0ce0a4373dc0bb2ab714d658b005ad -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Cheat/Runtime.meta b/Assets/_/Features/Cheat/Runtime.meta deleted file mode 100644 index 0f7626d2..00000000 --- a/Assets/_/Features/Cheat/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 734f74e705aeba678b18ee566d42d540 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef b/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef deleted file mode 100644 index 8bbae525..00000000 --- a/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef +++ /dev/null @@ -1,17 +0,0 @@ -{ - "name": "Cheat.Runtime", - "rootNamespace": "Cheat.Runtime", - "references": [ - "GUID:2ca720bbf8aa349608caa5ce4acaa603", - "GUID:6055be8ebefd69e48b49212b09b47b2f" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef.meta b/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef.meta deleted file mode 100644 index 869c234a..00000000 --- a/Assets/_/Features/Cheat/Runtime/Cheat.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 5b013ac9c9f0c7681877b2ae2d0aaf36 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Cheat/Runtime/Cheat.cs b/Assets/_/Features/Cheat/Runtime/Cheat.cs deleted file mode 100644 index 53136454..00000000 --- a/Assets/_/Features/Cheat/Runtime/Cheat.cs +++ /dev/null @@ -1,230 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using Core.Runtime; -using TMPro; -using UnityEngine; -using UnityEngine.SceneManagement; - -namespace Cheat.Runtime -{ - public class Cheat : BaseMonobehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - void OnValidate() - { - # if UNITY_EDITOR - - if (!Application.isPlaying) - { - GetComponentInChildren().enabled = false; - } - - # endif - } - - void Awake() - { - // Liste des actions possibles - _commands.Add("quit", args => Application.Quit()); - _commands.Add("add money", args => - { - if (args.Length == 0) - { - Warning("Usage: add money "); - return; - } - if (!int.TryParse(args[0], out int amount)) - { - Warning($"Invalid amount: {args[0]}"); - return; - } - AddMoney(amount); - }); - - _commands.Add("help", args => CommandsList()); - - _canvas = GetComponentInChildren(); - _canvas.enabled = false; - _historyZone = GetComponentInChildren(); - } - - void Start() - { - // - } - - void Update() - { - if (Input.GetKeyDown(KeyCode.Tab)) - { - ToggleConsole(); - } - - if (_consoleOpen) - { - foreach (char c in Input.inputString) - { - if (c == '\b') // Backspace - { - if (_input.Length > 0) - _input = _input.Substring(0, _input.Length - 1); - } - else if (c == '\n' || c == '\r') // Entrée - { - ProcessCommand(_input); - _input = string.Empty; - } - else - { - _input += c; - } - RefreshUI(); - } - } - } - - #endregion - - - #region Main Methods - - // - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - - void RefreshUI() - { - if (_historyZone == null) return; - _historyZone.text = string.Join("\n", _history.ToArray()); - } - - void CommandsList() - { - AppendHistory("Rappel des commandes "); - foreach (var cmd in _commands) - { - AppendHistory(cmd.Key); - } - } - - // Ajoute une ligne d'historique et limite à _historyMaxLines - void AppendHistory(string line) - { - if (string.IsNullOrEmpty(line)) return; - - _history.Enqueue(line); - while (_history.Count > _historyMaxLines) - _history.Dequeue(); - } - - void ProcessCommand(string input) - { - if (string.IsNullOrWhiteSpace(input)) return; - string raw = input.Trim(); - string lower = raw.ToLower(); - - // Find the longest matching command key at the start of the input - string matchedKey = _commands.Keys - .OrderByDescending(k => k.Length) - .FirstOrDefault(k => lower.StartsWith(k)); - - if (!string.IsNullOrEmpty(matchedKey)) - { - string argString = lower.Substring(matchedKey.Length).Trim(); - string[] args = string.IsNullOrEmpty(argString) - ? Array.Empty() - : argString.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); - - AppendHistory(raw); - try - { - _commands[matchedKey].Invoke(args); - } - catch (Exception e) - { - Warning($"Error executing '{matchedKey}': {e.Message}"); - } - } - else - { - Warning($"🚨‼️ Command '{lower}' not found"); - } - - _input = string.Empty; - } - - void ToggleConsole() - { - _consoleOpen = !_consoleOpen; - _canvas.enabled = _consoleOpen; - GameManager.Instance.IsOnPause = _consoleOpen; - - if (_consoleOpen) - { - TextCaptured(); - } - } - - void TextCaptured() - { - foreach (char c in Input.inputString) - { - _input += c; - } - } - - #endregion - - #region Commands Console - - void AddMoney(int amount) - { - // Update or create a Money fact - int current; - bool hasMoney = true; - try - { - current = GetFact("Money"); - } - catch - { - current = 0; - hasMoney = false; - } - - int newValue = current + amount; - SetFact("Money", newValue, FactPersistence.Persistent); - AppendHistory($"Money set to {newValue}"); - } - - #endregion - - #region Privates and Protected - - // Variables privées - bool _consoleOpen = false; - Canvas _canvas; - string _input = string.Empty; - Dictionary> _commands = new Dictionary>(); - Queue _history = new Queue(); - const int _historyMaxLines = 5; - TMP_Text _historyZone; - - #endregion - } -} \ No newline at end of file diff --git a/Assets/_/Features/Cheat/Runtime/Cheat.cs.meta b/Assets/_/Features/Cheat/Runtime/Cheat.cs.meta deleted file mode 100644 index 6f4282c5..00000000 --- a/Assets/_/Features/Cheat/Runtime/Cheat.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 3d81aa295d15c46f5b729d9afa859acb \ No newline at end of file diff --git a/Assets/_/Features/Decor.meta b/Assets/_/Features/Decor.meta deleted file mode 100644 index 2938de5b..00000000 --- a/Assets/_/Features/Decor.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 2f78b835dfce4349ad7522d7b63084f1 -timeCreated: 1754087596 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime.meta b/Assets/_/Features/Decor/Runtime.meta deleted file mode 100644 index 675d9ffa..00000000 --- a/Assets/_/Features/Decor/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 79112082853e24a739e574adbd07c748 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Decor/Runtime/Adventurer.meta b/Assets/_/Features/Decor/Runtime/Adventurer.meta deleted file mode 100644 index da3bdf16..00000000 --- a/Assets/_/Features/Decor/Runtime/Adventurer.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: e82eea4c6be94d0bb12fda846a7eaf10 -timeCreated: 1754301470 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs b/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs deleted file mode 100644 index 9cd162ae..00000000 --- a/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs +++ /dev/null @@ -1,43 +0,0 @@ -using UnityEngine; - -namespace Decor.Runtime -{ - public class InfoAdventurer : MonoBehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - // - - #endregion - - - #region Main Methods - - // - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - - #endregion - - - #region Privates and Protected - - // Variables privées - - #endregion - } -} - diff --git a/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs.meta b/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs.meta deleted file mode 100644 index 7a7df209..00000000 --- a/Assets/_/Features/Decor/Runtime/Adventurer/InfoAdventurer.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: c255cd054d9a4063be4d44bce3a41fdb -timeCreated: 1754301480 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs b/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs deleted file mode 100644 index d825c902..00000000 --- a/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs +++ /dev/null @@ -1,78 +0,0 @@ -using System.Collections.Generic; -using Adventurer.Runtime; -using Core.Runtime; -using EventSystem.Runtime; -using Player.Runtime; -using UnityEngine; - -namespace Decor.Runtime -{ - public class AdventurerApearanceSpawner : BaseMonobehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - void Start() - { - AdventurerSignals.OnAdventurerSpawnRequested += OnSpawnAdventurerModel; - - List allAdventurers = GetFact>("my_adventurers"); - - foreach (AdventurerClass adventurer in allAdventurers) - { - OnSpawnAdventurerModel(adventurer); - _countAdventurers++; - } - - StartCoroutine(WaitAndDeactivatePortraitGenerator()); - } - - void OnDestroy() - { - AdventurerSignals.OnAdventurerSpawnRequested -= OnSpawnAdventurerModel; - } - - #endregion - - - #region Main Methods - - void OnSpawnAdventurerModel(AdventurerClass adventurerClass) - { - GameObject model = Instantiate(_adventurerPrefab, transform); - model.GetComponent().SetupFromAdventurer(adventurerClass); - _portraitGenerator.GeneratePortrait(adventurerClass, _adventurerPrefab); - } - - #endregion - - - #region Utils - - System.Collections.IEnumerator WaitAndDeactivatePortraitGenerator() - { - yield return new WaitUntil(() => _countAdventurers == GetFact(GameManager.Instance.Profile).AdventurersCount); - yield return new WaitForSeconds(1f); - _portraitGenerator.GameObject.SetActive(false); - } - - #endregion - - - #region Privates and Protected - - [SerializeField] GameObject _adventurerPrefab; - [SerializeField] PortraitGenerator _portraitGenerator; - - int _countAdventurers = 0; - - #endregion - } -} diff --git a/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs.meta b/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs.meta deleted file mode 100644 index 980c6669..00000000 --- a/Assets/_/Features/Decor/Runtime/AdventurerApearanceSpawner.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: d4245e562f224986b9ea19f4b0917793 -timeCreated: 1754087745 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs b/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs deleted file mode 100644 index 49f16e3b..00000000 --- a/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs +++ /dev/null @@ -1,60 +0,0 @@ -using Adventurer.Runtime; -using Core.Runtime; -using UnityEngine; - -namespace Decor.Runtime -{ - public class AdventurerModelBinder : BaseMonobehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - // - - #endregion - - - #region Main Methods - - public void SetupFromAdventurer(AdventurerClass adventurerClass) - { - foreach (Transform part in partsRoot) - { - part.gameObject.SetActive(true); - } - - foreach (string partName in adventurerClass.ModelParts.Values) - { - Transform target = partsRoot.Find(partName); - if (target != null) - { - target.gameObject.SetActive(true); - } - } - } - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - - #endregion - - - #region Privates and Protected - - [SerializeField] private Transform partsRoot; - - #endregion - } -} - diff --git a/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs.meta b/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs.meta deleted file mode 100644 index 0c455322..00000000 --- a/Assets/_/Features/Decor/Runtime/AdventurerModelBinder.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 13ac9df85abf4e1686d9d9a345cc5758 -timeCreated: 1754088153 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef b/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef deleted file mode 100644 index 708274d9..00000000 --- a/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef +++ /dev/null @@ -1,20 +0,0 @@ -{ - "name": "Decor.Runtime", - "rootNamespace": "", - "references": [ - "GUID:2ca720bbf8aa349608caa5ce4acaa603", - "GUID:d01b71ecbce444a299cc1623f29e9d35", - "GUID:4a640bb60ad60478bba0cc41f9b80929", - "GUID:f5d0434d9e8c34eb1a16f4c57b172b85", - "GUID:239153993e9574192a1980e14075369e" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef.meta b/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef.meta deleted file mode 100644 index 23ba5352..00000000 --- a/Assets/_/Features/Decor/Runtime/Decor.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 796a630e69a1c47f2af3fab5e2bbe0de -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Decor/Runtime/Portrait.meta b/Assets/_/Features/Decor/Runtime/Portrait.meta deleted file mode 100644 index b4d5d1f6..00000000 --- a/Assets/_/Features/Decor/Runtime/Portrait.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 17b019320dd2465ebce9f1a32399841e -timeCreated: 1754129237 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs b/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs deleted file mode 100644 index 4c229320..00000000 --- a/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs +++ /dev/null @@ -1,93 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using _.Features.Decor.Runtime; -using Adventurer.Runtime; -using Core.Runtime; -using Player.Runtime; -using UnityEngine; -using UnityEngine.AI; - -namespace Decor.Runtime -{ - public class PortraitGenerator : BaseMonobehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - // - - #endregion - - - #region Main Methods - - Queue<(AdventurerClass, GameObject)> _queue = new(); - bool _isProcessing = false; - - public void GeneratePortrait(AdventurerClass adventurerClass, GameObject prefab) - { - if (!gameObject.activeInHierarchy) - { - return; - } - _queue.Enqueue((adventurerClass, prefab)); - if (!_isProcessing) - { - StartCoroutine(ProcessQueue()); - } - } - - IEnumerator ProcessQueue() - { - _isProcessing = true; - - while (_queue.Count > 0) - { - var (adventurerClass, prefab) = _queue.Dequeue(); - - _currentAdventurerModel = Instantiate(prefab, transform); - _currentAdventurerModel.GetComponent().SetupFromAdventurer(adventurerClass); - _currentAdventurerModel.GetComponent().enabled = false; - _currentAdventurerModel.GetComponent().enabled = false; - - var photo = GetComponentInChildren(); - if (photo != null) - { - yield return StartCoroutine(photo.CaptureRoutine(adventurerClass)); - } - - Destroy(_currentAdventurerModel); - yield return new WaitForEndOfFrame(); - _currentAdventurerModel = null; - - yield return new WaitForSeconds(0.1f); // courte pause pour laisser respirer Unity - } - - _isProcessing = false; - gameObject.SetActive(false); - } - - #endregion - - - #region Utils - - - - #endregion - - - #region Privates and Protected - - GameObject _currentAdventurerModel; - - #endregion - } -} diff --git a/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs.meta b/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs.meta deleted file mode 100644 index 2077b93e..00000000 --- a/Assets/_/Features/Decor/Runtime/Portrait/PortraitGenerator.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 541e352eed3541beb25f9ba5966b080c -timeCreated: 1754125969 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs b/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs deleted file mode 100644 index ebd66733..00000000 --- a/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs +++ /dev/null @@ -1,72 +0,0 @@ -using System.Collections; -using Adventurer.Runtime; -using Core.Runtime; -using EventSystem.Runtime; -using UnityEngine; -using UnityEngine.UI; - -namespace _.Features.Decor.Runtime -{ - public class TakePhoto : BaseMonobehaviour - { - - #region Publics - - public Image m_targetImage; - - #endregion - - - #region Unity API - - // - - #endregion - - - #region Main Methods - - // Coroutine to capture the portrait asynchronously - public IEnumerator CaptureRoutine(AdventurerClass adventurer) - { - yield return new WaitForEndOfFrame(); // attendre le rendu de la frame - - _camera.Render(); - RenderTexture renderTexture = _camera.targetTexture; - - RenderTexture currentRT = RenderTexture.active; - RenderTexture.active = renderTexture; - Texture2D image = new Texture2D(renderTexture.width, renderTexture.height, TextureFormat.RGB24, false); - image.ReadPixels(new Rect(0, 0, renderTexture.width, renderTexture.height), 0, 0); - image.Apply(); - RenderTexture.active = currentRT; - - Sprite portraitSprite = Sprite.Create(image, new Rect(0, 0, image.width, image.height), new Vector2(0.5f, 0.5f)); - AdventurerSignals.RaisePortraitCaptured(adventurer, portraitSprite); - - if (m_targetImage != null) - { - m_targetImage.sprite = portraitSprite; - } - - yield return new WaitForSeconds(0.1f); // attendre un court instant avant de lever l'événement final - AdventurerSignals.RaisePhotoCaptured(adventurer); - } - - #endregion - - - #region Utils - - // - - #endregion - - - #region Privates and Protected - - [SerializeField] Camera _camera; - - #endregion - } -} diff --git a/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs.meta b/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs.meta deleted file mode 100644 index a53ef17d..00000000 --- a/Assets/_/Features/Decor/Runtime/Portrait/TakePhoto.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 8eea51d84fd74e8eb6707e41ae1e383e -timeCreated: 1754124846 \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/QuestSign.cs b/Assets/_/Features/Decor/Runtime/QuestSign.cs deleted file mode 100644 index 4b5bf8b5..00000000 --- a/Assets/_/Features/Decor/Runtime/QuestSign.cs +++ /dev/null @@ -1,91 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using Core.Runtime; -using EventSystem.Runtime; -using Player.Runtime; -using Quests.Runtime; -using UnityEngine; - -namespace Decor.Runtime -{ - public class QuestSign: BaseMonobehaviour - { - #region private & protected - - [SerializeField] GameObject _parchment; - int _quests; - PlayerClass _player; - - #endregion - - - #region Unity API - - void Awake() - { - _player = GetFact(GameManager.Instance.Profile); - } - - void Start() - { - // Trigger an initial refresh - QuestManager.Instance.NotifyAvailableQuestsUpdated(_player.GuildLevel); - UpdateParchmentState(); - } - - void OnEnable() - { - QuestManager.OnAvailableQuestsUpdated += HandleAvailableChanged; - QuestManager.OnQuestCompleted += HandleQuestCompleted; - } - - void OnDisable() - { - QuestManager.OnAvailableQuestsUpdated -= HandleAvailableChanged; - QuestManager.OnQuestCompleted -= HandleQuestCompleted; - } - - void HandleAvailableChanged(System.Collections.Generic.List _) - { - UpdateParchmentState(); - } - - void HandleQuestCompleted(QuestClass _) - { - UpdateParchmentState(); - } - - #endregion - - #region Main Methods - - // - - #endregion - - #region Utils - - void UpdateParchmentState() - { - List availableTemplates = QuestManager.Instance.GetAvailableQuests(_player.GuildLevel); - var allPossibleQuests = QuestManager.Instance.GetAvailableQuests(_player.GuildLevel); - - // 2. Quêtes déjà démarrées (actives OU complétées) - var startedQuests = QuestManager.Instance.ActiveQuests - .Concat(QuestManager.Instance.CompletedQuests) - .ToList(); - - // 3. Quêtes vraiment disponibles = possibles - déjà démarrées - bool hasTrulyAvailableQuests = allPossibleQuests - .Any(possibleQuest => - !startedQuests.Any(startedQuest => - startedQuest.Name == possibleQuest.data.Name - ) - ); - _parchment.SetActive(hasTrulyAvailableQuests); - } - - #endregion - } -} \ No newline at end of file diff --git a/Assets/_/Features/Decor/Runtime/QuestSign.cs.meta b/Assets/_/Features/Decor/Runtime/QuestSign.cs.meta deleted file mode 100644 index 9dda9623..00000000 --- a/Assets/_/Features/Decor/Runtime/QuestSign.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: ee4d7e155702f0836847d55f31276d2f \ No newline at end of file diff --git a/Assets/_/Features/EventSystem.meta b/Assets/_/Features/EventSystem.meta deleted file mode 100644 index f314785e..00000000 --- a/Assets/_/Features/EventSystem.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 4df74ca8c623491e993c524482db6054 -timeCreated: 1754130690 \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime.meta b/Assets/_/Features/EventSystem/Runtime.meta deleted file mode 100644 index 6640baac..00000000 --- a/Assets/_/Features/EventSystem/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f3517a0c29d3e412caca160313d0d986 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs b/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs deleted file mode 100644 index e0465b28..00000000 --- a/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs +++ /dev/null @@ -1,53 +0,0 @@ -using System; -using Adventurer.Runtime; -using UnityEngine; - -namespace EventSystem.Runtime -{ - public static class AdventurerSignals - { - public static event Action OnAdventurerSpawnRequested; - public static event Action OnRefresh; - public static event Action OnPortraitCaptured; - public static event Action OnPhotoCaptured; - public static event Action OnInfoAdventurerPanel; - public static event Action OnAdventurerSelected; - public static event Action OnAdventurerUnselected; - - public static void RaiseSpawnRequested(AdventurerClass adventurerClass) - { - OnAdventurerSpawnRequested?.Invoke(adventurerClass); - } - - public static void RaiseRefreshAdventurers() - { - OnRefresh?.Invoke(); - } - - public static void RaisePortraitCaptured(AdventurerClass adventurerClass, Sprite portrait) - { - OnPortraitCaptured?.Invoke(adventurerClass, portrait); - } - - public static void RaisePhotoCaptured(AdventurerClass adventurerClass) - { - OnPhotoCaptured?.Invoke(adventurerClass); - } - - public static void RaiseInfoAdventurerPanel(AdventurerClass adventurerClass) - { - OnInfoAdventurerPanel?.Invoke(adventurerClass); - } - - public static void RaiseAdventurerSelected(AdventurerClass adventurerClass) - { - OnAdventurerSelected?.Invoke(adventurerClass); - } - - public static void RaiseAdventurerUnselected(AdventurerClass adventurerClass) - { - OnAdventurerUnselected?.Invoke(adventurerClass); - } - } -} - diff --git a/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs.meta b/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs.meta deleted file mode 100644 index 31b885a5..00000000 --- a/Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: f1abee8b62244c39b8ad5a2274687a39 -timeCreated: 1754130783 \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef b/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef deleted file mode 100644 index acf45a24..00000000 --- a/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef +++ /dev/null @@ -1,17 +0,0 @@ -{ - "name": "EventSystem.Runtime", - "rootNamespace": "", - "references": [ - "GUID:d01b71ecbce444a299cc1623f29e9d35", - "GUID:239153993e9574192a1980e14075369e" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef.meta b/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef.meta deleted file mode 100644 index f77abfbe..00000000 --- a/Assets/_/Features/EventSystem/Runtime/EventSystem.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: f5d0434d9e8c34eb1a16f4c57b172b85 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs b/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs deleted file mode 100644 index 65ed3d47..00000000 --- a/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System; -using Adventurer.Runtime; -using UnityEngine; - -namespace EventSystem.Runtime -{ - public class LegacyRecruitementEvents : MonoBehaviour - { - public static event Action OnHeroRecruited; - public static event Action OnSpawnAdventurerModel; - - private void OnEnable() - { - AdventurerSignals.OnAdventurerSpawnRequested += RelaySpawn; - } - - private void OnDisable() - { - AdventurerSignals.OnAdventurerSpawnRequested -= RelaySpawn; - } - - private void RelaySpawn(AdventurerClass adventurer) - { - OnHeroRecruited?.Invoke(adventurer); - OnSpawnAdventurerModel?.Invoke(adventurer); - } - } -} - diff --git a/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs.meta b/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs.meta deleted file mode 100644 index c1348168..00000000 --- a/Assets/_/Features/EventSystem/Runtime/LegacyRecruitementEvents.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 0c336ee078344ae8b087c3f878a86e17 -timeCreated: 1754213587 \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs b/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs deleted file mode 100644 index afbbaa9d..00000000 --- a/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs +++ /dev/null @@ -1,15 +0,0 @@ -using UnityEngine; - -namespace EventSystem.Runtime -{ - public static class PanelSignals - { - public static event System.Action OnRefresh; - - public static void RaiseRefresh(string panelName) - { - OnRefresh?.Invoke(panelName); - } - } -} - diff --git a/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs.meta b/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs.meta deleted file mode 100644 index e8652324..00000000 --- a/Assets/_/Features/EventSystem/Runtime/PanelSignals.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: a13ce8bd705048828e3e4e72ca9912e8 -timeCreated: 1754381771 \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs b/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs deleted file mode 100644 index 21cc651d..00000000 --- a/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System; -using Quests.Runtime; - -namespace EventSystem.Runtime -{ - public static class QuestSignals - { - public static event Action OnInfoQuestPanel; - public static event Action OnRefresh; - public static event Action OnNewQuestRegistered; - - public static void RaiseInfoQuestPanel(QuestClass questClass) - { - OnInfoQuestPanel?.Invoke(questClass); - } - - public static void RaiseRefreshQuests() - { - OnRefresh?.Invoke(); - } - - public static void RaiseNewQuestRegistered() - { - OnNewQuestRegistered?.Invoke(); - } - } -} diff --git a/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs.meta b/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs.meta deleted file mode 100644 index 80e3bee3..00000000 --- a/Assets/_/Features/EventSystem/Runtime/QuestSignals.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: b68f58866a514267adc2229cc420e814 -timeCreated: 1754316276 \ No newline at end of file diff --git a/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs b/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs deleted file mode 100644 index b19c5421..00000000 --- a/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs +++ /dev/null @@ -1,9 +0,0 @@ -using System; - -namespace EventSystem.Runtime -{ - public class TimeSignals - { - public static event Action OnTimeChanged; - } -} diff --git a/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs.meta b/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs.meta deleted file mode 100644 index 605e091d..00000000 --- a/Assets/_/Features/EventSystem/Runtime/TimeSignals.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: ed9d88020a2c4a76b587fee9b0d73714 -timeCreated: 1754414418 \ No newline at end of file diff --git a/Assets/_/Features/GoalSystem.meta b/Assets/_/Features/GoalSystem.meta deleted file mode 100644 index 1af7b3a0..00000000 --- a/Assets/_/Features/GoalSystem.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e867ab4f97bf43ab89b0b4f7f6503b20 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/GoalSystem/Runtime.meta b/Assets/_/Features/GoalSystem/Runtime.meta deleted file mode 100644 index 8d777147..00000000 --- a/Assets/_/Features/GoalSystem/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7a7650fbb70d408cae978feca3eadd29 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/GoalSystem/Runtime/Goal.cs b/Assets/_/Features/GoalSystem/Runtime/Goal.cs deleted file mode 100644 index 3a02181d..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/Goal.cs +++ /dev/null @@ -1,84 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using UnityEngine; - -namespace Goals.Runtime -{ - public class Goal - { - - #region Publics - - public string Id { get; set; } - public string Name { get; set; } - public string Description { get; set; } - public string[] RequiredFacts { get; set; } - public GoalType Type { get; set; } - public GoalState State { get; set; } - public bool IsCompleted { get; set; } - public List SubGoals { get; set; } = new List(); - - public Goal(string name, string description, string[] requiredFacts, GoalType type) - { - Id = $"{name}_{Time.deltaTime}"; - Name = name; - Description = description; - RequiredFacts = requiredFacts; - Type = type; - State = GoalState.Pending; - IsCompleted = false; - } - - #endregion - - - #region Main Methods - - public bool Evaluate() - { - if (SubGoals.Any()) - { - if (SubGoals.All(goal => goal.IsCompleted)) - { - CompleteGoal(); - return true; - } - return false; - } - return State == GoalState.Completed; - } - - public void StartGoal() - { - if (State == GoalState.Pending) - { - State = GoalState.InProgress; - foreach (Goal goal in SubGoals) - { - goal.StartGoal(); - } - } - } - - public bool CompleteGoal() - { - // Vérifie si l'objectif peut être complété (par exemple, toutes les conditions sont remplies) - // Dans une implémentation réelle, on ajouterait ici plus de validation - if (State != GoalState.Completed) - { - State = GoalState.Completed; - IsCompleted = true; - return true; - } - return false; - } - - public void AddSubGoal(Goal goal) - { - SubGoals.Add(goal); - } - - #endregion - } -} - diff --git a/Assets/_/Features/GoalSystem/Runtime/Goal.cs.meta b/Assets/_/Features/GoalSystem/Runtime/Goal.cs.meta deleted file mode 100644 index ee487360..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/Goal.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 8dea578de2274a129423ce5addd72022 -timeCreated: 1752594095 \ No newline at end of file diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalState.cs b/Assets/_/Features/GoalSystem/Runtime/GoalState.cs deleted file mode 100644 index 51251432..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalState.cs +++ /dev/null @@ -1,9 +0,0 @@ -namespace Goals.Runtime -{ - public enum GoalState - { - Pending, - InProgress, - Completed, - } -} diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalState.cs.meta b/Assets/_/Features/GoalSystem/Runtime/GoalState.cs.meta deleted file mode 100644 index a012325c..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalState.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 1f8d8db08ba547039ee38622f24e4711 -timeCreated: 1752594125 \ No newline at end of file diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef b/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef deleted file mode 100644 index 6bb589e6..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "Goals.Runtime", - "rootNamespace": "Goals.Runtime", - "references": [ - "GUID:2ca720bbf8aa349608caa5ce4acaa603" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef.meta b/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef.meta deleted file mode 100644 index a921da33..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 18d0f817c4b724b5780374cf971d0724 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs b/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs deleted file mode 100644 index 8160d332..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs +++ /dev/null @@ -1,64 +0,0 @@ -using System.Collections.Generic; -using Core.Runtime; -using UnityEngine; - -namespace Goals.Runtime -{ - public class GoalSystem : BaseMonobehaviour - { - - #region Publics - - List AllGoals { get; set; } = new List(); - - #endregion - - - #region Unity API - - // - - #endregion - - - #region Main Methods - - public void AddGoal(Goal goal) - { - SetFact(goal.Id, goal, FactPersistence.Persistent); - AllGoals.Add(goal); - } - - public void EvaluateGoals(FactDictionnary goalsFacts) - { - // - } - - public List GetGoalsByState(GoalState state) - { - return AllGoals != null ? AllGoals.FindAll(goal => goal.State == state) : new List(); - } - - public bool AreAllGoalsCompleted() - { - return AllGoals != null && AllGoals.TrueForAll(goal => goal.State == GoalState.Completed); - } - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - - #endregion - - - #region Privates and Protected - - // Variables privées - - #endregion - } -} - diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs.meta b/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs.meta deleted file mode 100644 index adffaacf..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalSystem.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 0fcbd03cac2b48e08d757057b8bcc023 -timeCreated: 1752593911 \ No newline at end of file diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalType.cs b/Assets/_/Features/GoalSystem/Runtime/GoalType.cs deleted file mode 100644 index ffe15593..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalType.cs +++ /dev/null @@ -1,8 +0,0 @@ - namespace Goals.Runtime -{ - public enum GoalType - { - killEnemies, - collectItems, - } -} diff --git a/Assets/_/Features/GoalSystem/Runtime/GoalType.cs.meta b/Assets/_/Features/GoalSystem/Runtime/GoalType.cs.meta deleted file mode 100644 index 773ea752..00000000 --- a/Assets/_/Features/GoalSystem/Runtime/GoalType.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 266579ea5c494f9e8d019ee8408b2597 -timeCreated: 1752596481 \ No newline at end of file diff --git a/Assets/_/Features/Items.meta b/Assets/_/Features/Items.meta deleted file mode 100644 index fd522165..00000000 --- a/Assets/_/Features/Items.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: e20109c0f47d47e4bed712ec3e13ce37 -timeCreated: 1754301684 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime.meta b/Assets/_/Features/Items/Runtime.meta deleted file mode 100644 index 7a72a106..00000000 --- a/Assets/_/Features/Items/Runtime.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 21757cdae3934530860918fd9e462f2b -timeCreated: 1754301691 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef b/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef deleted file mode 100644 index ed9d853d..00000000 --- a/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "Item.Runtime", - "rootNamespace": "Item.Runtime", - "references": [ - "GUID:2ca720bbf8aa349608caa5ce4acaa603" - ], - "includePlatforms": [], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef.meta b/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef.meta deleted file mode 100644 index 7080bf1c..00000000 --- a/Assets/_/Features/Items/Runtime/Item.Runtime.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 7a6677577d78940c08105c0284857640 -AssemblyDefinitionImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/Items/Runtime/Item.cs b/Assets/_/Features/Items/Runtime/Item.cs deleted file mode 100644 index 41a66728..00000000 --- a/Assets/_/Features/Items/Runtime/Item.cs +++ /dev/null @@ -1,55 +0,0 @@ -using System; - -namespace Item.Runtime -{ - public class Item - { - #region Getters and Setters - - public Guid ID - { - get { return _id; } - } - - public ItemDefinitionSO Definition - { - get { return _definition; } - set { _definition = value; } - } - - public int Quantity - { - get { return _quantity; } - set { _quantity = value; } - } - - public float EffectValue - { - get { return _effectValue; } - set { _effectValue = value; } - } - - #endregion - - #region Parameters - - Guid _id; - ItemDefinitionSO _definition; - int _quantity; - float _effectValue; - - #endregion - - #region Constructor - - public Item(Guid id, ItemDefinitionSO definition, int quantity, float effectValue) - { - _id = id; - _definition = definition; - _quantity = quantity; - _effectValue = effectValue; - } - - #endregion - } -} diff --git a/Assets/_/Features/Items/Runtime/Item.cs.meta b/Assets/_/Features/Items/Runtime/Item.cs.meta deleted file mode 100644 index 4a6ec4b8..00000000 --- a/Assets/_/Features/Items/Runtime/Item.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: a3c7c28ba74e48599195313ae236b394 -timeCreated: 1754301773 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs b/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs deleted file mode 100644 index 893b68e1..00000000 --- a/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs +++ /dev/null @@ -1,12 +0,0 @@ -using UnityEngine; - -namespace Item.Runtime -{ - [CreateAssetMenu(fileName = "New Item Definition", menuName = "Guild Tycoon/Items/Generation", order = 0)] - public class ItemDefinitionSO : ScriptableObject - { - [SerializeField] Item _data; - - public string DisplayNameKey; - } -} diff --git a/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs.meta b/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs.meta deleted file mode 100644 index d5d8e2e4..00000000 --- a/Assets/_/Features/Items/Runtime/ItemDefinitionSO.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: fd6d5bd4844d4b1ba600841206a74c75 -timeCreated: 1754302284 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs b/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs deleted file mode 100644 index dfe42f7f..00000000 --- a/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace Item.Runtime -{ - public enum ItemRarityEnum - { - Commun, - Rare, - Epic, - Legendary, - } -} diff --git a/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs.meta b/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs.meta deleted file mode 100644 index 29ab5488..00000000 --- a/Assets/_/Features/Items/Runtime/ItemRarityEnum.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: a6ff93a7faa14703aaf443396da632f2 -timeCreated: 1754302818 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/ItemReward.cs b/Assets/_/Features/Items/Runtime/ItemReward.cs deleted file mode 100644 index 713db166..00000000 --- a/Assets/_/Features/Items/Runtime/ItemReward.cs +++ /dev/null @@ -1,9 +0,0 @@ -namespace Item.Runtime -{ - [System.Serializable] - public class ItemReward - { - public ItemDefinitionSO m_itemDefinition; - public int m_quantity; - } -} diff --git a/Assets/_/Features/Items/Runtime/ItemReward.cs.meta b/Assets/_/Features/Items/Runtime/ItemReward.cs.meta deleted file mode 100644 index 1cc399b9..00000000 --- a/Assets/_/Features/Items/Runtime/ItemReward.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: a196415712e44226a632b5ebb42d9ebd -timeCreated: 1754304237 \ No newline at end of file diff --git a/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs b/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs deleted file mode 100644 index 25886561..00000000 --- a/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs +++ /dev/null @@ -1,11 +0,0 @@ -namespace Item.Runtime -{ - public enum ItemTypeEnum - { - Weapon, - Armor, - Accessory, - Consumable, - Gold, - } -} diff --git a/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs.meta b/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs.meta deleted file mode 100644 index 8e85afb8..00000000 --- a/Assets/_/Features/Items/Runtime/ItemTypeEnum.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 1f1d5303ccf146b3ad9ec50a6f74e5cd -timeCreated: 1754302857 \ No newline at end of file diff --git a/Assets/_/Features/MenuSystem.meta b/Assets/_/Features/MenuSystem.meta deleted file mode 100644 index 147b5c8a..00000000 --- a/Assets/_/Features/MenuSystem.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 057e64abefea540979416afb01a361d5 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/MenuSystem/Runtime.meta b/Assets/_/Features/MenuSystem/Runtime.meta deleted file mode 100644 index cf81c33f..00000000 --- a/Assets/_/Features/MenuSystem/Runtime.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: db80233461c624322bd14998c9902819 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs b/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs deleted file mode 100644 index eb5a9ae6..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs +++ /dev/null @@ -1,10 +0,0 @@ -using UnityEngine; - -namespace MenuSystem.Runtime -{ - public interface IMenuModule - { - string GetMenuName(); - GameObject GetMenuPanel(); - } -} diff --git a/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs.meta b/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs.meta deleted file mode 100644 index a17ed0ab..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/IMenuModule.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 2ff83d97ef54495aaa6544369410715c -timeCreated: 1751214645 \ No newline at end of file diff --git a/Assets/_/Features/MenuSystem/Runtime/LoadGame.meta b/Assets/_/Features/MenuSystem/Runtime/LoadGame.meta deleted file mode 100644 index 52bf0af4..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/LoadGame.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9b27dd738e46446c9944b51ab7887325 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs b/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs deleted file mode 100644 index 02b36ef5..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs +++ /dev/null @@ -1,62 +0,0 @@ -using System; -using System.Collections.Generic; -using Core.Runtime; -using UnityEngine; - -namespace MenuSystem.Runtime.LoadGame -{ - public class LoadGame : BaseMonobehaviour - { - - #region Publics - - // - - #endregion - - - #region Unity API - - private void Start() - { - _allSaves = GetAllSaves(); - _slotPanel = transform.Find("ListPanel").gameObject; - CreateSlots(); - } - - #endregion - - - #region Main Methods - - // - - #endregion - - - #region Utils - - /* Fonctions privées utiles */ - private void CreateSlots() - { - foreach (var slot in _allSaves) - { - GameObject slotGO = Instantiate(_slotPrefab, _slotPanel.transform); - slotGO.GetComponentInChildren().text = slot; - } - } - - #endregion - - - #region Privates and Protected - - [SerializeField] private GameObject _slotPrefab; - - List _allSaves = new List(); - private GameObject _slotPanel; - - #endregion - } -} - diff --git a/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs.meta b/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs.meta deleted file mode 100644 index 26ef49f2..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/LoadGame/LoadGame.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 414a6674ba084a369bbd3330c62853cf -timeCreated: 1752237140 \ No newline at end of file diff --git a/Assets/_/Features/MenuSystem/Runtime/MenuManager.cs b/Assets/_/Features/MenuSystem/Runtime/MenuManager.cs deleted file mode 100644 index e9b3a86f..00000000 --- a/Assets/_/Features/MenuSystem/Runtime/MenuManager.cs +++ /dev/null @@ -1,88 +0,0 @@ -using System.Collections.Generic; -using Core.Runtime; -using UnityEngine; -using UnityEngine.UI; - -namespace MenuSystem.Runtime -{ - public class MenuManager : BaseMonobehaviour - { - - #region Publics - - public static MenuManager Instance { get; private set; } - - #endregion - - - #region Unity API - - private void Awake() - { - if (Instance != null) - { - Destroy(gameObject); - return; - } - Instance = this; - } - - #endregion - - - #region Main Methods - - public void RegisterMenu(IMenuModule module) - { - _registeredMenus.Add(module); - - GameObject btn = Instantiate(_buttonPrefab, _menuContainer); - btn.GetComponentInChildren().text = module.GetMenuName(); - btn.GetComponent