migration from new repo
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using System;
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using Adventurer.Runtime;
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using Core.Runtime;
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using EventSystem.Runtime;
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using UnityEngine;
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namespace GameUI.Runtime
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{
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public class InteractionAdventurerCard : BaseMonobehaviour
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{
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#region Publics
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//
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#endregion
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#region Unity API
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//
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#endregion
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#region Main Methods
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public void SetAdventurer(AdventurerClass adventurer)
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{
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_adventurer = adventurer;
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}
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public void OnClick()
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{
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AdventurerSignals.RaiseInfoAdventurerPanel(_adventurer);
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}
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#endregion
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#region Utils
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//
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#endregion
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#region Privates and Protected
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AdventurerClass _adventurer;
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#endregion
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}
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}
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