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423134a840
26930 changed files with 3458568 additions and 0 deletions
BIN
Assets/_/Features/EventSystem/.DS_Store
vendored
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Assets/_/Features/EventSystem/.DS_Store
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Assets/_/Features/EventSystem/Runtime.meta
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Assets/_/Features/EventSystem/Runtime.meta
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fileFormatVersion: 2
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guid: f3517a0c29d3e412caca160313d0d986
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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53
Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs
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Assets/_/Features/EventSystem/Runtime/AdventurerSignals.cs
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using System;
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using Adventurer.Runtime;
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using UnityEngine;
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namespace EventSystem.Runtime
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{
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public static class AdventurerSignals
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{
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public static event Action<AdventurerClass> OnAdventurerSpawnRequested;
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public static event Action OnRefresh;
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public static event Action<AdventurerClass, Sprite> OnPortraitCaptured;
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public static event Action<AdventurerClass> OnPhotoCaptured;
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public static event Action<AdventurerClass> OnInfoAdventurerPanel;
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public static event Action<AdventurerClass> OnAdventurerSelected;
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public static event Action<AdventurerClass> OnAdventurerUnselected;
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public static void RaiseSpawnRequested(AdventurerClass adventurerClass)
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{
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OnAdventurerSpawnRequested?.Invoke(adventurerClass);
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}
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public static void RaiseRefreshAdventurers()
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{
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OnRefresh?.Invoke();
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}
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public static void RaisePortraitCaptured(AdventurerClass adventurerClass, Sprite portrait)
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{
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OnPortraitCaptured?.Invoke(adventurerClass, portrait);
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}
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public static void RaisePhotoCaptured(AdventurerClass adventurerClass)
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{
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OnPhotoCaptured?.Invoke(adventurerClass);
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}
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public static void RaiseInfoAdventurerPanel(AdventurerClass adventurerClass)
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{
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OnInfoAdventurerPanel?.Invoke(adventurerClass);
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}
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public static void RaiseAdventurerSelected(AdventurerClass adventurerClass)
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{
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OnAdventurerSelected?.Invoke(adventurerClass);
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}
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public static void RaiseAdventurerUnselected(AdventurerClass adventurerClass)
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{
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OnAdventurerUnselected?.Invoke(adventurerClass);
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}
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}
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}
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fileFormatVersion: 2
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guid: f1abee8b62244c39b8ad5a2274687a39
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timeCreated: 1754130783
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@ -0,0 +1,17 @@
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{
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"name": "EventSystem.Runtime",
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"rootNamespace": "",
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"references": [
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"GUID:d01b71ecbce444a299cc1623f29e9d35",
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"GUID:239153993e9574192a1980e14075369e"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: f5d0434d9e8c34eb1a16f4c57b172b85
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using System;
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using Adventurer.Runtime;
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using UnityEngine;
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namespace EventSystem.Runtime
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{
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public class LegacyRecruitementEvents : MonoBehaviour
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{
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public static event Action<AdventurerClass> OnHeroRecruited;
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public static event Action<AdventurerClass> OnSpawnAdventurerModel;
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private void OnEnable()
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{
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AdventurerSignals.OnAdventurerSpawnRequested += RelaySpawn;
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}
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private void OnDisable()
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{
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AdventurerSignals.OnAdventurerSpawnRequested -= RelaySpawn;
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}
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private void RelaySpawn(AdventurerClass adventurer)
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{
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OnHeroRecruited?.Invoke(adventurer);
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OnSpawnAdventurerModel?.Invoke(adventurer);
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 0c336ee078344ae8b087c3f878a86e17
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timeCreated: 1754213587
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15
Assets/_/Features/EventSystem/Runtime/PanelSignals.cs
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Assets/_/Features/EventSystem/Runtime/PanelSignals.cs
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using UnityEngine;
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namespace EventSystem.Runtime
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{
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public static class PanelSignals
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{
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public static event System.Action<string> OnRefresh;
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public static void RaiseRefresh(string panelName)
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{
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OnRefresh?.Invoke(panelName);
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: a13ce8bd705048828e3e4e72ca9912e8
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timeCreated: 1754381771
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21
Assets/_/Features/EventSystem/Runtime/QuestSignals.cs
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Assets/_/Features/EventSystem/Runtime/QuestSignals.cs
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using System;
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using Quests.Runtime;
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namespace EventSystem.Runtime
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{
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public static class QuestSignals
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{
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public static event Action<QuestClass> OnInfoQuestPanel;
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public static event Action OnRefresh;
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public static void RaiseInfoQuestPanel(QuestClass questClass)
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{
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OnInfoQuestPanel?.Invoke(questClass);
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}
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public static void RaiseRefreshQuests()
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{
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OnRefresh?.Invoke();
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b68f58866a514267adc2229cc420e814
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timeCreated: 1754316276
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9
Assets/_/Features/EventSystem/Runtime/TimeSignals.cs
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9
Assets/_/Features/EventSystem/Runtime/TimeSignals.cs
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using System;
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namespace EventSystem.Runtime
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{
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public class TimeSignals
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{
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public static event Action<int> OnTimeChanged;
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: ed9d88020a2c4a76b587fee9b0d73714
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timeCreated: 1754414418
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