Les events se déroule bien comme il faut. Les aventuriers sont bien repasser en IsAvailable = true quand une quête se termine.
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16 changed files with 310 additions and 68 deletions
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@ -53,6 +53,7 @@ MonoBehaviour:
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m_AdditionalLightsShadowResolutionTierHigh: 1024
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m_ReflectionProbeBlending: 1
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m_ReflectionProbeBoxProjection: 1
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m_ReflectionProbeAtlas: 1
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m_ShadowDistance: 50
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m_ShadowCascadeCount: 4
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m_Cascade2Split: 0.25
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@ -129,6 +130,10 @@ MonoBehaviour:
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m_PrefilterScreenCoord: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterUseLegacyLightmaps: 0
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeBlending: 0
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m_PrefilterReflectionProbeBoxProjection: 0
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m_PrefilterReflectionProbeAtlas: 0
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
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