Les Icônes se mettent correctement à jour durant la partie. Update de BaseMonoBehaviour, on peux maintenant ajouter une couleur a Info().
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10 changed files with 142 additions and 1163 deletions
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@ -94,7 +94,6 @@ namespace GameUI.Runtime
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void ConfigureUIForQuestState(QuestStateEnum state)
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{
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Info($"<color=orange>Etat de la quête : {state}</color>");
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switch (state)
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{
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case QuestStateEnum.Disponible:
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@ -139,7 +138,6 @@ namespace GameUI.Runtime
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quest = FindMatchingActiveQuest(quest);
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QuestManager.Instance.CurrentQuest = quest;
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Info($"<color=green><InfoQuestPanel.cs:143></color><color=orange>{quest.Name}</color>");
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UpdateQuestInfoDisplay(quest);
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ConfigureUIForQuestState(quest.State);
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}
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