Les Icônes se mettent correctement à jour durant la partie. Update de BaseMonoBehaviour, on peux maintenant ajouter une couleur a Info().

This commit is contained in:
mrtoine 2025-10-13 10:15:54 +02:00
parent aac376670c
commit 2b5a227237
10 changed files with 142 additions and 1163 deletions

View file

@ -38,8 +38,6 @@ namespace GameUI.Runtime
IEnumerator OpenRoutine()
{
Info("On rentre dans la routine <OpenRoutine>");
// Defer one frame to let Canvas/Scaler/Mask finish their activation cycle
yield return null;
GenerateAdventurer(20);
@ -104,12 +102,10 @@ namespace GameUI.Runtime
_content = GetComponent<RectTransform>();
}
Info($"Génération de {nbAdventurers} aventuriers");
for (int i = 0; i < nbAdventurers; i++)
{
AdventurerClass newRecruit = m_adventurersSO.CreateAdventurer();
Info($"Aventurier n°{i}/{nbAdventurers}. Nom : {newRecruit.Name}");
DisplayHeroCard(newRecruit);
}